Next up, we have the sniper class.

A level 1 sniper enters a match with

  • Hunting Rifle (Rare)
  • Dual Pistols (Common)
  • Light Armour
  • One Super Tape
  • 90 hp of Health Juice

The  rookie sniper is all about that hunting rifle, and will naturally centre much of their playstyle around it. How could they not? However the hunting rifle is a dangerous weapon and does need to be respected.

Similarly to a medic, a sniper tends to get most value when it stands behind and fires through the front line at the enemy. A sniper also gets more value from open sight lines, especially while scoped.

When things go south you do have poor quality pistols to help see you through, and this is better than nothing. 

One thing about snipers that  is pertinent to point out. These are the kinds of weapons that are good for either maiming or killing targets, but not both. A sniper who is unaware of this will have many of their kills unintentionally stolen away from them, and so the best way to balance this out is to intentionally snipe kills yourself, by prioritizing targets that are below full health and whom probably have no armour.

That seems mean but it does help you to get promoted when your super animal dies.

The level 2 sniper enters a match with

  • Sniper Rifle (Legendary)
  • Dual Pistols (Epic)
  • Two Cat Mines
  • Medium Armour
  • Super Bandolier Upgrade
  • Three Super Tapes
  • 120 hp of Health Juice

A senior sniper is dangerous, but still operates at its best firing through the front lines from a safer distance. Perhaps all the more important, considering that sniper is a less easy class to promote within. As such this may also be another class where one might be tempted to change class if one’s level 2 sniper is killed with not enough reinforcement points left for the match to meaningfully repromote.

The senior sniper also enjoys a couple of cat mines, which may be used to block off choke points or even friendly flags, since allied players do not trigger them and aren’t harmed by their explosions. They do harm the user – so use with care.