With the basics of the guide fully covered I can now share a proposed alternative setup to the default that is intended to make players’ lives easier.
The following applies to PC users.
Action
Move Up
Move Left
Move Right
Move Down
Attack
(Super) Jump Roll
Creep/ Scope
Use/ Pick Up/ Interact/ Jump out of Eagle/ Toggle Umbrella
Heal with Health Juice
Repair Armour with Super Tape
Reload Weapon
Switch to Left Weapon Slot
Switch to Right Weapon Slot
Switch to Melee Weapon Slot
Switch to Throwables Slot
Switch to Previous Weapon Slot
Open Chat
Switch Chat Channel
Emote (Hold for wheel)
Emote 1 hotkey
Emote 2 hotkey
Emote 3 hotkey
Emote 4 hotkey
Emote 5 hotkey
Emote 6 hotkey
Emote 7 hotkey
Emote 8 hotkey
Previous Emote wheel
Next Emote wheel
Map
Mark Map
Remove Marker
Hold Inventory
Toggle Inventory
Drop Half of Inventory
Toggle UI
Spectate Next (In Squads Mode)
Spectate Previous (in Squads Mode)
Mute Target Player
Toggle Recoil Indicators
Quick Chat
PathForger
W
A
D
S
Mouse0 (Left click)
Space Bar
LeftControl
Mouse1 (Right click)
Z
C
Mouse3 (Near-Thumb click)
1
2
3
4
Mouse4 (Far-Thumb click)
Return/Enter
Tab
P
Keypad1
Keypad2
Keypad3
Keypad4
Keypad5
Keypad6
Keypad7
Keypad8
[
]
M
Mouse0 (Left click)
Mouse1 (Right click)
H
I
U
F1
Mouse0 (Left Click)
Mouse1 (Right Click)
F4
F6
KeypadPlus
Alternatively
W
A
D
S
Mouse0 (Left click)
Mouse1 (Right click)
LeftControl
Space Bar
Z
C
X
1
2
3
4
R
Return/Enter
Tab
P
Keypad1
Keypad2
Keypad3
Keypad4
Keypad5
Keypad6
Keypad7
Keypad8
[
]
M
Mouse0 (Left click)
Mouse1 (Right click)
LeftAlt
I
U
F1
Mouse0 (Left Click)
Mouse1 (Right Click)
F5
F6
F
Default
W
A
D
S
Mouse0 (Left Click)
Space Bar
LeftControl
E
Q
C
R
1
2
3
4
T
Return/Enter
Tab
V
Unassigned
Unassigned
Unassigned
Unassigned
Unassigned
Unassigned
Unassigned
Unassigned
Unassigned
Unassigned
M
Mouse0 (Left click)
Mouse1 (Right click)
LeftAlt
I
LeftShift
F1
Mouse0 (Left click)
Mouse1 (Rightclick)
F5
F6
Z
The reasoning for some of these changes is covered, but here is the short of what my deviations from the default layout set out to achieve.
I observed that for PC Users the keyboard space around the movement keys is over-crowded while the mouse is significantly underutilized. I made adjustments that aimed to address this, as well as to improve flow, and the changes have, for the most part, been successful in such regards.
The Alternatively column is not intended as a fully operational key set but is instead intended to provide more inspiration – while also making an effort to not include the kinds of mouse buttons less likely to be included in a standard mouse.