This is where beginner training truly begins.
As mentioned previously, Super Animal Royale began as a battle royale game, and some players would argue that royale is the core game mode associated with the game. As such, I shall be framing introduction to the mechanics along with an introduction to royale mode.

Also, I shall be prioritizing default PC key-binds, but I shall primarily be referencing such by function, where feasible. This is intended to ease following of this guide even if a player changes the key-binds beforehand.
Topics that shall be covered:
- Movement
- Pick-Ups and Inventory Slots
- Weapons – The Pointer and Basics
- Health, Armour and Recovery
- The Tells of Sights and Sounds
- Information – Maps and UI
- Terrain and Features
- Super Skunk Gas
- Emus and Hamster Balls
Let us begin with movement, ‘next’.